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Baldwin Praji
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re: Battle of Ajilon Prime 2373 Canon Event Rules

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The weekend of February 20th and 21st we will be fighting the Battle of Ajilon Prime from the Klingon-Federation War of 2372-2373.  This will be a space and ground battle.  Please set your ships and characters up to the following specifications. 

GROUND BATTLE

Federation Equipment:

TNG Films / DS9 later seasons Uniforms - Seasons 5-7 http://sto.gamepedia.com/Guide:_Uniform_colors/Canon_uniforms

Alternate Uniform for Federation - Odyssey Uniform: All black with division color stripe and TNG/DS9 Com Badge (Federation Ground Forces)

           

 

Weapons - Phaser Pistol MKI and Phaser Rifle MKI

KLINGON EQUIPMENT:

Klingon Warrior Outfit (Please try to match colors)

Weapons - Klingon Disruptor Rifle MKI, Klingon Disruptor Dual Pistols MKI, Bat'leth

SPACE BATTLE

Klingon Ships:  D7/K'Tinga

                         Vor'Cha

                         B'Rel

                         Negh'Var

****Disruptors and Photon Torpedoes ONLY!****

****All Visuals Turned Off!****

Federation Ships:  Cheyenne Class

                               Defiant Class

                               Centaur Class

                               Akira Class

                               Galaxy Class

                               Galaxy Class Dreadnaught

                               Ambassador Class

                               Constellation Class

                               Excelsior Class

                               Intrepid Class

                               Miranda Class

                               Nebula Class

                               Nova Class

                               Oberth Class

                               Olympic Class

                               Prometheus Class

                               Sabre Class

                               Sovereign Class

                               Steamrunner Class

                                      - Danube Runabout

                                      - Peregrine Fighter

(Constitution Class (Refit) Will Be Accepted)

****Phasers and Photon/Quantum Torpedoes ONLY!****

****All Visuals Turned Off!****

 



Last edited by Baldwin Praji on 02/01/15 14:04; edited 4 times in total


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Christian M. Hanson
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re: Battle of Ajilon Prime 2373 Canon Event Rules

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I'll be bringing the Oberth class to this one... Does this epic, historical re-enactment qualify for it's own ribbon?



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Baldwin Praji
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re: Battle of Ajilon Prime 2373 Canon Event Rules

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There are ribbons.



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VADM Kor
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re: Battle of Ajilon Prime 2373 Canon Event Rules

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I will conduct a uniform inspection of all KDF forces committed to this battle.  If you show up and fail inspection, and cause the glorious hostilities to be delayed while you change into your uniform, after having had weeks to read this and to prepare, you will quickly find yourself writhing in an agony booth!



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Valeʼncynos
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re: Battle of Ajilon Prime 2373 Canon Event Rules

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Ground weapons set to MK I, Space undefined- shall we assume MK I items until further notice?



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re: Battle of Ajilon Prime 2373 Canon Event Rules

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Christian M. Hanson wrote:

I'll be bringing the Oberth class to this one... Does this epic, historical re-enactment qualify for it's own ribbon?

 

Fleet Canon Campaign - Klingon

Awarded For Participating in a Roleplay Wargame against Klingon forces.



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Christian M. Hanson
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re: Battle of Ajilon Prime 2373 Canon Event Rules

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sparrow794 wrote:
Christian M. Hanson wrote:

I'll be bringing the Oberth class to this one... Does this epic, historical re-enactment qualify for it's own ribbon?

 

Fleet Canon Campaign - Klingon

Awarded For Participating in a Roleplay Wargame against Klingon forces.

 Right on.



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Mark Speed
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re: Battle of Ajilon Prime 2373 Canon Event Rules

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Looking forward to this!  I like the "canon" events as they get me to change up my ships and gear.



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Baldwin Praji
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re: Battle of Ajilon Prime 2373 Canon Event Rules

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Valeʼncynos wrote:

Ground weapons set to MK I, Space undefined- shall we assume MK I items until further notice?

 Let's do Mark I for now.  I will test and change as necessary.



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re: Battle of Ajilon Prime 2373 Canon Event Rules

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Baldwin Praji wrote:
Valeʼncynos wrote:

Ground weapons set to MK I, Space undefined- shall we assume MK I items until further notice?

 Let's do Mark I for now.  I will test and change as necessary.

 

Does this also include engines, shields, deflectors, as well (complete Space set)?  And really hate to ask, but "common (white)" as well?   The devil is always in the details. 

Cheers



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A simple idea.  Maybe limit the Federation vessels that are escorts to beams as well? After all the Defiant was the only one with cannons.  I think it would make the even more canon and maybe even things out a little more since more members tend to fight for the side of Federation then KDF.



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Baldwin Praji
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re: Battle of Ajilon Prime 2373 Canon Event Rules

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Huckabee40 wrote:

A simple idea.  Maybe limit the Federation vessels that are escorts to beams as well? After all the Defiant was the only one with cannons.  I think it would make the even more canon and maybe even things out a little more since more members tend to fight for the side of Federation then KDF.

 Lets try to make it as accurate as possible using the following builds:

 

Federation Ships:  Cheyenne Class - Phaser Beams & Photon Torpedoes

 

                               Defiant Class- Phaser Beams or Cannons & Photon or Quantum Torpedoes

 

                               Centaur Class - Phaser Beams & Photon Torpedoes

 

                               Akira Class - Phaser Beams & Photon Torpedoes

 

                               Galaxy Class - Phaser Beams & Photon Torpedoes

 

                               Galaxy Class Dreadnaught - Phaser Beams & Photon Torpedoes

 

                               Ambassador Class - Phaser Beams & Photon Torpedoes

 

                               Constellation Class - Phaser Beams & Photon Torpedoes

 

                               Excelsior Class - Phaser Beams & Photon Torpedoes

 

                               Intrepid Class - Phaser Beams & Photon or Quantum Torpedoes

 

                               Miranda Class - Phaser Beams & Photon Torpedoes

 

                               Nebula Class - Phaser Beams & Photon Torpedoes

 

                               Nova Class - Phaser Beams & Photon Torpedoes

 

                               Oberth Class - Phaser Beams & Photon Torpedoes

 

                               Olympic Class - Phaser Beams & Photon Torpedoes

 

                               Prometheus Class - Phaser Beams & Photon Torpedoes

 

                               Sabre Class - Phaser Beams & Photon Torpedoes

 

                               Sovereign Class- Phaser Beams & Photon or Quantum Torpedoes

 

                               Steamrunner Class - Phaser Beams & Photon Torpedoes

 

                                      - Danube Runabout- Phaser Beams & Photon Torpedoes

 

                                      - Peregrine Fighter- Phaser Cannons & Photon Torpedoes

 

(Constitution Class (Refit) Will Be Accepted) - Phaser Beams & Photon Torpedoes

 

Klingon Ships:  D7/K'Tinga - Disruptor Cannons or Disruptor/Phaser Beams & Photon Torpedoes

 

                         Vor'Cha - Disruptor Cannons or Beams & Photon Torpedoes

 

                         B'Rel - Disruptor Cannons & Photon Torpedoes

 

                         Negh'Var - Disruptor Cannons or Beams & Photon Torpedoes

LET'S MAKE ALL EQUIPMENT MK I WHITE (WEAPONS, SHIELDS, ENGINES ETC.) 1 Console per Slot (Engineering, Science, Tactical)  I know that white MK I Consoles are hard to find, so I put a bunch in the banks.  If you are still having trouble...go green.

Ground Weapons are easy to get.  We are going No Armor and No Shields, just run around and blast each other.

 



Last edited by Baldwin Praji on 02/15/15 11:40; edited 3 times in total


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re: Battle of Ajilon Prime 2373 Canon Event Rules

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Sweet.  I have to work the weekend, but hopefully I can manage to make myself stay up for a few rounds.



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Baldwin Praji
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re: Battle of Ajilon Prime 2373 Canon Event Rules

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I loaded up the Federation and Klingon Fleet Banks with Equipment for those who don't have it.



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re: Battle of Ajilon Prime 2373 Canon Event Rules

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Warriors of the 7th I.T.S. -- put down the Bloodwine and listen up.  Our great leader, Commodore Kor commanded me to do some research and help you with the upcoming historical "war games."   I went through my Grandfather's locker and came up with the following colors for the old uniforms. 

Blue Grey = E6

Light Grey = F10

Grey = F5

Black = F1

Red = A7

Belt Buttons = B12

I have been told there will be an inspection prior to the games.  See notes above about additional details about weapons and such.

My engineering crew is bringing my Grandfathers & Father's old K'T'inga Battle Cruiser Retrofit online, but several modifications have to be made to bring it to 22nd century factory standard, i.e., white common, class 1 ship's gear.   You can have up to 3 devices.  The current K'T'ing Battle Cruiser/D7 assigned to Commanders has the following set-up and gear. 

Weapons:  Four Forward, Two Aft.  Any combination of Distributor Beams, Disruptor Cannons, and Photon Torpedoes.  Class One, common.  Will have to check to see if Dual,  Dual Heavy Cannons and Turrets are allowed.  I would say no because they were not around in those days. 

Bridge Stations:  Tactical = LT; Engineer = LCDR; Engineer = ENS; Science = LT

Consoles*:  Engineering = 1; Science = 1; Tactical = 1

The K'T'inga Battle Cruiser Retrofit with D7 variant is available from the shipyard for 200K Fleet Marks.  It is a Lt.General's ship, but you will need to take some things off and move it back down to 22nd century standards for the games.  I believe this is our Commodores Flagship.  The Fleet version requires 4 Fleet modules. 

I have field tested the I.K.S. Fedaykin with the 22nd century equipment.   It does not hold up well against the CE.   I hope this information helps.

 Captain Thu'fir sends

####

FltCapt Praji -  In reviewing and working with my ship, I believe it is best for all that we turn off all the "special abilities" granted to us via the reputation system and promotions.  Please check over the stats I put and make any changes to make both sides equal.   Let's us fight like our forefathers. 

 

*Revised after reading updated notes from above

 

 



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