Jason32Science - Vice Admiral
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Joined: 16 Apr 2011 Posts: 1136
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re: Starbase Progress Report
by Jason32 on 07/23/12 18:09
We are well on our way to Starbase Tier II...
We have reached 10,550 Science XP and have started building a Communications Array. This will take us to Tier I Science and reward 1,000 Fleet XP.
Our next major objective is the Transwarp Gate as soon as it becomes available.
We are currently at 9,550 Engineering XP with one project in cooldown (T-10:45:00). That will open up the Industrial Fabricator task and take us to Tier 1 Engineering, also rewarding 1,000 Fleet XP.
We are currently at 18,300 Military XP. Once we complete the Transwarp Gate and Industrial Fabricator, we will surge into the military arena and unlock the Fleet Shipyard Tier II, which will reward 1,000 Fleet XP, raising the overall starbase to Tier II, unlocking the Bank, Bartender and additional exterior features.
The major item we are in need of at this time is one thing we can all earn and contribute: Fleet Marks. Currently, we have 3 tasks in major need of marks.
_________________ ![](http://i1326.photobucket.com/albums/u650/Fleet-7/Fleet%20Namebars/Jason.png)
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re: Starbase Progress Report
by ~ Wallace ~ on 07/23/12 20:45
New member here...how do I gain access to the fleet star base? It is grayed out when i try and trans warp. Currently level 35
Wallace@alwhite1
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re: Starbase Progress Report
by Christian M. Hanson on 07/23/12 20:57
AL White wrote: | New member here...how do I gain access to the fleet star base? It is grayed out when i try and trans warp. Currently level 35
Wallace@alwhite1 |
We haven't completed the transwarp conduit yet to the Starbase, but it will be the next Project. Head to Eta Eridani and there is a Fleet Starbase sector. Head there.
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re: Starbase Progress Report
by xlxMAVERICxlx on 07/24/12 15:32
I think we need a faster way of earning fleet marks. We need to start doing more FAs to get it done much faster. The Officer of the Watch missions are quick and only earn just 5 marks.
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re: Starbase Progress Report
by Christian M. Hanson on 07/24/12 15:53
We are completing projects very quickly. The hold up is the 20 hour cool down for projects..
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Morgan Shackelfordsparrow794Tactical - Vice Admiral
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Joined: 17 Jan 2010 Posts: 3119
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re: Starbase Progress Report
by sparrow794 on 07/24/12 16:49
Comm Array is finishing its cooldown. Work has started on the Industrial Fabricator, and the Transward Conduit is now in queue.
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Jason32Science - Vice Admiral
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Joined: 16 Apr 2011 Posts: 1136
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re: Starbase Progress Report
by Jason32 on 07/25/12 17:56
***Update (as of 1830hrs, 25 JUL)***
Industrial fabricator complete.
Fleet members can now purchase ULTRA RARE Personal Weapons, Shields and Armor. Good thing is that these require no provisions - just fleet credits and dilithium. Vendor is located in the Armory.
We are currently constructing the Transwarp Gate, which is at 27%.
Next up for major construction is a station Engineering Officer.
We will continue to push Military to get to Military Tier II and Starbase Tier II.
_________________ ![](http://i1326.photobucket.com/albums/u650/Fleet-7/Fleet%20Namebars/Jason.png)
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Morgan Shackelfordsparrow794Tactical - Vice Admiral
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Joined: 17 Jan 2010 Posts: 3119
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re: Starbase Progress Report
by sparrow794 on 07/25/12 18:25
I know this has been said before, but someone continues to choose 'Basic Ship Provisioning' as a project. I've had to change it 3 days in a row now back to Tactical Exercises.
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re: Starbase Progress Report
by CAPT Huckabee on 07/25/12 18:36
sparrow794 wrote: | I know this has been said before, but someone continues to choose 'Basic Ship Provisioning' as a project. I've had to change it 3 days in a row now back to Tactical Exercises. |
W...........T...........F.............
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Runaz
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Joined: 13 Jul 2009 Posts:
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re: Starbase Progress Report
by Runaz on 07/25/12 18:42
love the push on military,. but can we get some science and engineering provisions up so we can get the ground gear?
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re: Starbase Progress Report
by CAPT Huckabee on 07/25/12 18:53
I absolutely love the fact that even just the tier I fleet ground gear has better stats then the elusive Mk XII elite STF gear........ ![](images/smiles/icon_rolleyes.gif)
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VADM pRettTactical - Vice Admiral
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Joined: 14 Jan 2010 Posts: 1865
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re: Starbase Progress Report
by VADM pRett on 07/25/12 19:02
sparrow794 wrote: | I know this has been said before, but someone continues to choose 'Basic Ship Provisioning' as a project. I've had to change it 3 days in a row now back to Tactical Exercises. |
The suspect pool is a lot smaller. I haven't selected a project since putting the comm array into the queue.
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re: Starbase Progress Report
by Edward Hau on 07/25/12 20:43
Adm pRett wrote: | sparrow794 wrote: | I know this has been said before, but someone continues to choose 'Basic Ship Provisioning' as a project. I've had to change it 3 days in a row now back to Tactical Exercises. |
The suspect pool is a lot smaller. I haven't selected a project since putting the comm array into the queue. |
i'm beginning to think it just ques up the next project automatically...
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Morgan Shackelfordsparrow794Tactical - Vice Admiral
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re: Starbase Progress Report
by sparrow794 on 07/25/12 21:39
S.K. Runaz wrote: | love the push on military,. but can we get some science and engineering provisions up so we can get the ground gear? |
He said, flying around in his Fleet Escort
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