Cleo MavendorfEngineering - Captain

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Joined: 18 Apr 2010 Posts: 585
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re: Latest tribble update!
by Cleo Mavendorf on 07/16/10 23:33
This is the latest post from the forums concerning Tribbles update:
General:
* Ship Interiors are in:
o Bridge access is now back! Remember, you can only go while in social maps and sector space!
o All bridges have a ready room built into them.
o Trophy display is supported in the ready room and the lounge. Only the Bridge owner is allowed to change what Trophies are on display on their ship.
o There is a new tab for Layout on the Bridge selection screen of the Ship Tailor. Select a Small Medium or Large interior for your ship.
o Regardless of size each Layout has a Bridge Deck, Crew Deck and Engineering Deck.
o Ship interiors now have sliding doors that open automatically as Players and crew move towards them.
o Red sliding doors are Turbolifts. Use these to move between the different decks of your interior.
* Trophies
o Players can now earn trophies to display on their ship.
o They are available for completing select episodes, accolades. These Trophies are retroactive.
o There are also trophies for taking first place in a fleet action, these Trophies are NOT retroactive but ARE totally awesome to compensate.
o Federation and Klingon ship models are granted (respectively) upon completing the appropriate rank up missions, these Trophies are retroactive.
* Some eye attachments on the liberated borg costume parts now have borg laser FX.
* Added better Diplomacy corps follow up inside the end of the First contact missions.
* Lighting fixes for ship headshots.
* Sound FX have been added to the scanning minigame.
* There have been updates to the level 51 ships (notes in the powers section).
o In order to see the changes you must delete the ship you currently have and buy it again.
o There is a console in the fed and Klingon ship purchasing area that will give you free level 51 ship tokens.
o As long as you have no level 51 ship tokens on your character you can get more.
o This means you can get all three of the new fed ships on one character so you can try them out (tribble test shard only feature).
* At diplomacy rank 4, federation players may now recruit a klingon faction bridge officer. The officer will have access to Klingon faction costume options.
* New store vendors are in the center of earth space dock and qonos under the great hall with the other vendors.
* Grandfathered Prototype Console contacts have been added to DS9, Drozana Station and ESD.
UI:[list]
* Corrected icons for inline randomise and resetin the Klingon Tailor.
* The XP bar has been modified. Clicking your current rank displays all requirements for the next rank more clearly.
* Removed a check that was preventing names of contacts from showing up when they weren't targeted.
* Fix for a position issue with contact names while the contact is targeted.
* Fix for incorrect grade being reported when setting Fleet Even restrictions to Vice Admiral Rank.
* Unused ship slots will now show in the ship selection window.
Powers:
* Added Transwarp powers to Diplocorp Ranks
o K7 transwarp at rank 2
o Starbase 39 transwarp at rank 3
o DS9 transwarp at rank 4
* Fix added to remove any active ability from the player if the bridge officer that bestowed the ability is unslotted.
* Attack Pattern Beta III Training:
o Fixed Klingon power tree that granted APBIII training to tactical captains without achieving rank 9 on combat maneuvers.
* Go Down Fighting
o Fixed calculation error that was applying skill as addition rather than multiplication, causing larger than expected damage buffs when the player is at full health.
* Attack Pattern Omega III Training
o Fixed bug that granted this automatically to Tactical Klingon players upon reaching Captain rank.
* Perception buffs are now StealthSight buffs.
o The net potency for the abilities should be unchanged, but StealthSight is a better method for buffing.
* Max Shield Damage Resistance is now capped at 75% so you can no longer achieve perfect shields with multiple shield abilities.
* Tagged shield healing abilities so that they count towards healing totals in PvP/fleet action leader boards.
* Exploration Cruiser Retrofit (T5 Galaxy w/ Saucer Separation):
* Bridge Officer Slots (Seating changed)
o Lieutenant Tactical Station
o Commander Engineering Station
o Lieutenant Commander Engineering Station
o Ensign Engineering Station
o Lieutenant Science Station
* Weapon Slots
o 4 Fore
o 4 Aft (increased from 3 Aft)
* Console Mods
o 4 Engineering
o 2 Tactical
o 2 Science
* Saucer Separation
* Recharge Time 10 minutes (reduced from 15 minutes)
* Creates Saucer Pet:
o Saucer has 2 Phaser Arrays
o Engineering Team and Emergency Power To Shields (Improved Recharge Time on these)
o Has 900 of your crew
o (Increased Saucer Impulse Speed)
o (Increased Saucer Hull and Shield HP)
* You command the Stardrive section (Makes you Escort-like):
o Buffs your Impulse Speed
o Buff your Turn Rate
o Changes your power levels to Escort Power Levels
o Reduces your Hull HP and Shield HP
o Your Crew reduced to 100
* Long Range Science Vessel Retrofit (T5 Intrepid with Ablative Generators):
* Bridge Officer Slots (Seating changed)
o Lieutenant Tactical Station
o Lieutenant Engineering Station
o Commander Science Station
o Lieutenant Commander Science Station
o Ensign Science Station
* Weapon Slots
o 3 Fore
o 3 Aft
* Console Mods
o 2 Engineering
o 2 Tactical
o 4 Science
* Ablative Generators:
o +900 Damage Resistance Bonus (+90% Damage Resistance)
o Energy Weapons Offline
o Shields Offline
o Lasts up to 30 Seconds or until you turn it off or Auxiliary goes offline
o 5 minute Recharge Time (reduced from 15 minutes)
o (No more Power Drain)
* Tactical Escort Retrofit (T5 Defiant with Cloak):
* Bridge Officer Slots (Seating changed)
o Commander Tactical Station
o Lieutenant Commander Tactical Station
o Ensign Tactical Station
o Lieutenant Engineering Station
o Lieutenant Science Station
* Weapon Slots
o 4 Fore
o 3 Aft (increased from 2 Aft)
* Console Mods
o 2 Engineering
o 4 Tactical
o 2 Science
* Cloak
o It Cloaks!
Missions:
* A New Two Part Episode for Klingons Only
o Bringing Down the House, The House Always Wins
o The start at level 10
o They are granted by J’mpok and Sirella
* The first episode in a four part arc, Klingons Only
o Blood of the Empire
o Level 30
o Mission granted by J’mpok
* A new level 51 fleet action for all factions
o Save the Whales
o Level 51
o To participate in the fleet action you must fly to the “Fluidic Fleet Action System” and enter the door. There is NO mission contact.
o Feds and Klingons will be on the same map and will WORK TOGETHER for this fleet action
+ Players from opposing factions can’t team
+ Players from opposing factions can’t fight each other while in the Fleet action.
* The “Assimilation” Episode has received considerable updates based on player feedback.
* Assimilation mission can now be completed when teamed.
* Fixed showstopper with players getting warped back to starbase 157 system (STO-23158)
* Waypoints have been added to the first part of fluid dynamics to make objectives clearer.
Known Issues:
* The trophy for starbase 24 displays facing the wrong way.
* There are occlusion issues on some of the ship interiors that we are looking into.
* The character customization UI has floating sliders. The sliders still work, but their slider tabs float off the menu.
* Mirror Universe DSE’s are invisible.
* Klingons will get Fed contact info during the “Save the Whales” fleet action.
* First Contact missions are unavailable to rank 2 and 3 diplomats.
* The final objective of bringing down the house does not complete. Unfortunately this means the next mission will not be granted to the player.
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