Last summer when we did the (cue "Danger Zone" music) Top Gun event, if I recall, that one night we stayed on for almost four hours. So, as long as the night is dedicated to a Fleet event, length isn't really the issue. So as Commander Shepard would say, "why not both?" However, we do other events beside beside Wargames.
As FCapt Davis point out above, we all have lives outside of STO. In my own case, real world issues will always take priority over my gaming, at least according to my wife. Dinner with the in-laws v. kick-a-tribble, yep, guess who's going to dinner. (However, in-laws like to eat and go to bed early, so Monday's turn out to be a win-win for me).
Having the opportunity to sit at the adult table for awhile, the one thing I did learn that about Staff was the struggle to provide interesting events for Fleet members could do. Have an idea for a Fleet event, great, staff would love to read about it. Write it up and present to the Ops Boss. Even better, take responsibility for it, i.e., be the Officer-in-Charge. Talking about a idea you have on Vent is great to work out kinks, but having a hard copy of that idea for Fleet Admiral and Chief of Staff to read, well, that gets attention.
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Which reminds me: Operations Officer, Sir, can you pencil me in for leading Carrier Ops - "Into the Wind," on Wednesday, May 4th at 2030 (EST), DS9 Engineering. (Notice: Name of event, date, time, meeting location, and OIC) The rest of May I will be traveling, so May 4th is the only day I know I'm in town with computer access. Thanks.
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Kick-a-Tribble has been a Monday night standard since the KDF was allowed into the game. IMHO, probably the most successful event in our combined Fleet. Why? Several things come to mind, but I believe one word covers it best - "consistency." It's like Monday Nite Football, Poker Night, or Guy's Night Out -- our families give us the "night off" so we can play with our friends. "Happy wife means happy life" is a two-way street, and she knows it.
If you look back at very old postings of the 7th Fleet events you will see several that were standards for several years. TOS Tuesday's is an example. This is just a very rough idea, but bare with me. As you are aware, you can't swing a dead cat tribble around the Fleet Starbase without hitting an Admiral or Fleet Captain. Therefore, I propose that on 1st and 3rd Tuesday's would be "Admiral's Night," and 2nd and 4th Tuesday's will be "Fleet Captain's Night." Each night will have an Officer-in-Charge assigned, and do whatever events (space/ground/both) that OIC has in mind. For instance, FADM Fortin might want his night out to be a TOS night, whereas FltCapt Davis might focus on ship/team/communications skill building. This books Tuesday nights as a Federation night for planning purposes, both on STO and at home.
What's the point of having all these senior officers around if we can't use their leadership abilities? The troops want to be lead, Sirs.
Qapla'