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Morgan Shackelford
sparrow794
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re: Ribbon Design: FA-1115 CE

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Members who attend the November Fleet Action against the Crystalline Entity will be authorized to wear the following ribbon on their namebar:

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Last edited by sparrow794 on 04/04/11 11:33; edited 2 times in total


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Ezreq Blodvaerd

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re: Ribbon Design: FA-1115 CE

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Although I intend to join the fleet on this fleet action, will this ribbon replace the old CE ribbon?


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AUGERSON U.S.M.C. (Ret)
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re: Ribbon Design: FA-1115 CE

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Sir, it looks great.. Again as always thanks for your hard work..


Col Augerson


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Solrac Yatug
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re: Ribbon Design: FA-1115 CE

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Looks very good sir!


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Morgan Shackelford
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re: Ribbon Design: FA-1115 CE

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Ezreq Blodvaerd wrote:
Although I intend to join the fleet on this fleet action, will this ribbon replace the old CE ribbon?


Wasn't planning on it, since they are two seperate events...


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Vital<FCF>

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re: Ribbon Design: FA-1115 CE

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Crystalline Entity..... oh yes, the memories..... Time to put it in its place.


Tips from last time I was there:

1. Don't use mines.
2. Don't use shuttles.
3. Don't use ramming speed.
5. Your shields are useless. Move shield power settings to weapons or engines.
4. Crystalline Entity doesn't have shields
5. Crystalline Entity doesn't have sub systems.
6. Crystalline Entity moves around the map to the one that has aggro.
7. Large shards are faster then crystal fragments.
8. Don’t get to close to Crystalline Entity.
9. Shards spawn 3 to 4km from the Crystalline Entity.
8. Have the fleet fly in one direction when circling Crystalline Entity
9. Watch your speed, crystals can catch you if flying to slow. You will likely explode on impact with a large crystal.
10. Don't let the large shards hit you. If they do they will brake up and go back to Crystalline Entity and heal it.
11. If you see any small shards heading back to Crystalline Entity destroy them to keep Crystalline Entity from healing up. Each small shard will give Crystalline Entity +1% hull.
12. Crystalline Entity will auto regen when its hull gets down to 25%. If not enough weapons fire is on it, it could regen up to 35% to 45% hull.


----Useful weapons (According to Jupiter Broadcasting)
Disruptor and Plasma


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re: Ribbon Design: FA-1115 CE

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Outstanding info Mr Vital... Thank you sir


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Captain Talbot
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Outstanding job Maj Vital, Keep up the good work!!!


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