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Morgan Shackelford
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re: RIFT: Beta Keys

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Cleo Mavendorf wrote:
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All right gentlemen, I'm going to officially seek permission to form a branch of the fleet as a guild of Defiants on Faeblight once headstart begins. Anyone interested in joining please pm me in Rifts, STO or in vent


By all means, start one up. If you can do it on Faeblight, that's cool too - though I am not sure if you can play both factions on the same server, so just be aware of that.


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You definitely can play both factions on the same server; not sure if that applies to PvP servers, but on Faeblight, it's possible.


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Cleo Mavendorf
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Agreed, I have characters in both factions on Faeblight so it's easily done. And I do like the suggestion of 7th Defiant Brigade for a name, any other suggestions?


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Ezreq Blodvaerd

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sparrow794 wrote:
The Oathkeepers are going to be setting up shop over in Rift. We will be a Guardian faction guild on the Faeblight (PvE-RP) server.

I have about a half dozen folks for sure, a half dozen more that may be joining, and we will likely be doing some direct recruiting from the server population. Goal is to have 40-50 members.

Any of you are certainly welcome to join us. The site is:

http://stormward.guildlaunch.com/


I do not see any way to fill out an application for Oathkeepers??


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Cleo Mavendorf wrote:
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Agreed, I have characters in both factions on Faeblight so it's easily done. And I do like the suggestion of 7th Defiant Brigade for a name, any other suggestions?


I will be rolling a warrior on the Defiant side: Paladin / Void Knight / Reaver


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Morgan Shackelford
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Ezreq Blodvaerd wrote:
sparrow794 wrote:
The Oathkeepers are going to be setting up shop over in Rift. We will be a Guardian faction guild on the Faeblight (PvE-RP) server.

I have about a half dozen folks for sure, a half dozen more that may be joining, and we will likely be doing some direct recruiting from the server population. Goal is to have 40-50 members.

Any of you are certainly welcome to join us. The site is:

http://stormward.guildlaunch.com/


I do not see any way to fill out an application for Oathkeepers??


Seriously Blod? You missed the giant banner?

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[quote="sparrow794
Seriously Blod? You missed the giant banner?

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Well, there is one problem, I already have an account so I can';t fill out an application. Perhaps once the game launches, I will just attach a character for Rift to my guildlaunch account and then I can be brought into OathKeepers that way?


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Cleo Mavendorf
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Okay it will cost 1 platinum in game to form a guild and I will need 5 signatures to form it...I SHOULD have the coinage by Thursday evening or so...once I do I'll try and round up 5 of you (Alts count btw) to sign the charter and get this rolling. I'm looking at 7th Defaint Brigade, 7th Cavalry, or 7th Division for guild names atm. Any suggestions would be welcomed!


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Cleo Mavendorf wrote:
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Okay it will cost 1 platinum in game to form a guild and I will need 5 signatures to form it...I SHOULD have the coinage by Thursday evening or so...once I do I'll try and round up 5 of you (Alts count btw) to sign the charter and get this rolling. I'm looking at 7th Defaint Brigade, 7th Cavalry, or 7th Division for guild names atm. Any suggestions would be welcomed!


Well, since we are looking to play on an RP server, I always like to look at the lore of the world to draw inspiration from:

Defiants:

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The Defiant do not care whether the gods abandoned the world or not. To them, this entire planar convergence disaster is the gods' fault in the first place. Indeed, as soon as things went from bad to worse, the gods suddenly and inexplicably disappeared.

So while the Guardians run around Telara building temples, sticking their noses in everyone's business, and desperately praying for a miracle, the Defiant plan on actually delivering one, even if it means being branded as heretics and operating outside the laws of the land.


Above all else, Defiants are rugged individualists who love technology. Mixing technology with magic offers amazing opportunities for innovation, personal power, and cultural progress. If used correctly, these advancements could also be turned into spectacular weapons to fight the looming darkness. The Defiant absolutely believe that the best defense is a great offense - something the Guardians will never understand.

With the help of enough eldritch war machines and magical innovations, Defiants believe the people of Telara will have the power to destroy the dragon gods themselves, without needing to rely on outdated religious dogma. When Telara is saved, the Defiant will be at the head of a new technomagic age, in which every facet of life is touched by their innovations.

While some Defiants might reluctantly acknowledge that their methods are dangerous, potentially posing risks to the integrity of the world, they will be quick to point out that the world seems to be ending anyway, so everything is worth the risk. Besides, if the world is destroyed, who will be around to complain about it?

History of the Defiant

There have always been those who follow the will of the gods, and those who question them. While none denied the Vigil's part in the miracle of the Ward, certain individuals and groups did not believe this was the only, or even the correct solution to the problem of the Blood Storm. Nor, they maintained, did the gods who built the Ward deserve unquestioning loyalty. The Vigil promised their worshipers unmatched power, but still some refused, such as the Eth and the Bahmi of Rhaza’de. Thus the world was divided between those devoted to the gods, and those who seek power by other means.

The Dragonslayer Covenant was formed as an order of Telarans — primarily Eth and Bahmi — sworn to keeping watch over the Dragon Cults and preventing the Blood Storm Lords' release. Given the Covenant's embrace of Eth technology, none of the Vigil’s devoted races joined their initial ranks. Even after Eth fell, the order persevered.

In the days preceding the Shade, the Dragonslayer Covenant uncovered evidence that Prince Aedraxis Mathos had been consorting with members of the Endless Court. Covenant leader Orphiel Farwind sent their most adept mage to warn Aedraxis's brother Zareph. With the calamity of the Mathosian Civil War, death and horror spread over the land in a choking cloud, and the Dragonslayers lost many of their greatest trying to defend the people of Telara. Orphiel's envoy, Asha Catari, died battling alongside Zareph and his generals.

The Covenant had been devastated, their numbers too far reduced to halt the continued devastation of the crumbling Ward. Mourning their loss, Orphiel took his remaining followers to join the survivors at Port Scion. As the people rebuilt, he began investigating the remains of Eth technology. While a general edict had gone out to destroy all records thereof, the Covenant had kept a few in their leaders' most private archives.

Orphiel spread the belief that this technology should rise again, desperate times calling for desperate measures. Aided by a few close confidantes, his idea reached more and more ears. Many Telarans felt as though the gods had abandoned them, and so the climate was ripe for change. Just as Orphiel's philosophy started to catch on, the first of the Ascendants returned to the Guardians.

With these holy warriors wielding divine power in defense of their world, most Telarans felt assured the gods had a plan to fight the Blood Storm once again. Others were not so certain. Having lost much of the support he had begun to build, Orphiel continued his pursuit of Eth technology. Even the other members of the Dragonslayer Covenant turned away from Orphiel, forcing him to leave Port Scion with his remaining followers.

His studies led the small band of scholars to the Shadowlands, following rumors of preserved Eth machines. Before the fall of the Eth empire, a splinter group of Eth mages sought forbidden avenues to eternal life, and so their secret workshop survived the purge of the Convocation. Orphiel discovered their long-abandoned site and powered their machines back up, delighted to find that with only a little bit of tuning, they worked perfectly once again. Lost members returned to the Dragonslayer Covenant, beginning with reborn Ascendant Asha Catari.

Despite objections from the Ascendants of the gods, Zareph Mathos was open to utilizing both great powers, and cautiously sanctioned continued investigation into Eth technology. Since Zareph was lost in the fall of Port Scion, no leader has emerged to unite Telara's survivors, and the Guardians demanded an end to the use of sourcestone machines. Orphiel and his followers' refusal to comply caused a deep schism, pitting their faction against Cyril the Champion and his Guardians.

Establishing themselves within the tower of Meridian in Freemarch, these "Defiants" moved forward with their studies, devoted to creating their own line of defense for Telara.


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re: RIFT: Beta Keys

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Head start begins tomorrow at 10:00 AM PST ( 2:00 PM EST).

You must uninstall the beta client, before you install the Live Client.

The Live Client (launcher only) is available already.

Faebright server is still listed as unchanged from beta. It will still be available in Live and still RP server.


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Cleo Mavendorf
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7th Ascended Brigade, 7th Defiant Brigade, 7th Cavalry, 7th Division, 7th Dragonslayers, all now under consideration as names...thoughts/suggestions gentlemen?


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7th Ascended Brigade, 7th Defiant Brigade, 7th Dragonslayers
Those r my picks.


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Commanding General MARDIV Talbot wrote:
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7th Ascended Brigade, 7th Defiant Brigade, 7th Dragonslayers
Those r my picks.


I like "7th Dragonslayers Brigade"

Since "dragonslayers" already denotes "Defiants" according to the lore.


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7th Dragonslayers and 7th Ascended I'd be fine with. I'd prefer we stay away from 7th Cavalry and 7th Division, personally.


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Cleo Mavendorf
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7th Dragonslayer Brigade seems to be the fav so far


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